Another MMOFPS in the works...
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Re: Another MMOFPS in the works...
= Planetside ?
Derek Smart: If I were to describe the gameplay, I would say that it is open-world FPS mayhem. The area-control strategy really takes a backseat to that in terms of the confusion and mayhem that I envision. Basically, you have two sides battling for supremacy on an otherwise-abandoned planet. This planet contains various continents (each one relatively about 16x16 km), and each one contains a primary base about 2x3 km in size. These bases were controlled by the Terran Military arm of Galactic Command. Since they didn't pay too much attention to it, the Insurgents, another Terran faction, showed up and set up camp in some of them. From there, they used those bases to wreak havoc on the Terran forces operating on the planet. So GALCOM had enough and sent in troops to kick out the Insurgents. It went downhill from there.
Players arrive in the game by way of standard space deployment to a station above the planet. Here you create your character, pick a weapons loadout, then head for the transporter device that takes you to a base on the planet. Of course, you can choose to stay on the station for the duration of your gameplay experience if you so choose. Upon the player's arrival on the planet, the gameplay is utterly simple and straightforward. You have to fight for control of all the four bases on the four continents. In order to capture a base, you have to either disable or destroy its defense systems. And it's not just one system. There are several, ranging from the base's shields and radar to its defense weapon systems. Some you have to destroy (they can be repaired); others you have to disable by hacking into and disabling them. Once a base has all its primary systems destroyed or disabled, it switches sides. The tide of war flows in this fashion -- and in real time with no resets, since the game is persistent and not round, session- or instance-based. So if you leave the game with one side controlling two bases, you may return the next day to find that they lost them.
If laughter can be contagious, why do we never hear of any mirth pandemics?
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Re: Another MMOFPS in the works...
It's been three months since I first heard of this game. I hadn't given it another glance until today.
Their website describes a game (through the news articles, info page, FAQs, and forum posts) that sounds too good to be true and unrealistically ambitious. PlanetSide on steroids. The screenshots look promising for a pre-alpha but without any videos or reviews from people that have actually played a demo, it's far too early to get excited.
As controversial as Derek Smart seems to be regarded, his company has published 15 games (mostly shooters) and the last two have free demos available to let people gauge how this company handles FPS combat. I'll probably check them out soon.
This one is worth keeping an eye on.
Their website describes a game (through the news articles, info page, FAQs, and forum posts) that sounds too good to be true and unrealistically ambitious. PlanetSide on steroids. The screenshots look promising for a pre-alpha but without any videos or reviews from people that have actually played a demo, it's far too early to get excited.
As controversial as Derek Smart seems to be regarded, his company has published 15 games (mostly shooters) and the last two have free demos available to let people gauge how this company handles FPS combat. I'll probably check them out soon.
This one is worth keeping an eye on.
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Re: Another MMOFPS in the works...
Is there a third person view? I'd have a look myself but I have to goto work lol
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