Patch 144/145/146 Notes

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a4nic8er
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Patch 144/145/146 Notes

Post by a4nic8er »

Patch 144 & 145 Notes

- Turned Plaza P1 and DoY City Center into safezones again. The release of the PvP server is a good oppurtunity to make this change, which had been planned for quite some time. Each city now has one meeting point/zone where players can feel completely safe.
- Optimized Nav-Ray in Plaza/Viarosso/Pepper Park.
- Fixed some issues with Pepper sector 3.

- Optimized player position updates (netcode).
- Added mouse wheel scrolling to player trade window.
- Fixed drag&drop position error in player trade window.
- Added/modified code to prepare for PvP server settings.

- Added a new transport box model for trophies.
- Adjusted drop rates of a few trophy parts.
- Renamed and changed inventory icons of a few trophies.
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Dist
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Re: Patch 144/145 Notes

Post by Dist »

Overall not a bad looking little patch. No fix to login issues tho :cry: :roll:
a4nic8er wrote:Patch 144 & 145 Notes
- Turned Plaza P1 and DoY City Center into safezones again. The release of the PvP server is a good oppurtunity to make this change, which had been planned for quite some time. Each city now has one meeting point/zone where players can feel completely safe.
And I don't know about making P1 a safezone..... I guess it's good for the noobs and tradeskillers, but if HQ's are still safezones it just takes away another place to PvP and gives zonewhores yet another zoneline....*shrug*
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Post by a4nic8er »

Yea, but it moves that zoneline a lot closer to our clan appy so we don't have to run so far to kill the bastages! :lol: We will be able to come at them from two directions :shock:
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Post by Chosen One »

And I don't know about making P1 a safezone..... I guess it's good for the noobs and tradeskillers, but if HQ's are still safezones it just takes away another place to PvP and gives zonewhores yet another zoneline....*shrug*
agree with Dist.

it is going to be big change.... :?
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Post by Lachlan »

I love the safezone change! It takes me back to my early nc days where I used to make a living poking in p1 and my goal in the game wasn't to be capped, but to get enough agl/ath to be able to jump on top of the lamp posts. :)
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Post by Hixxy »

Ive not jumped the lamp posts 4 time (first thing i'm doing when i get on)

hix

and no more trade bug :D :D :D
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Post by Freaky Fryd »

At least the idiots battling in front of CA HQ have to relocate...
;)
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Post by Kayne »

exactly
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Post by Zhut »

The only problem I have with this patch is the netcode fix.

It now takes 12 seconds to zone. What this means is that if you're zoning into combat you are dead. Period.
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Post by Lachlan »

Zhut wrote:The only problem I have with this patch is the netcode fix.

It now takes 12 seconds to zone. What this means is that if you're zoning into combat you are dead. Period.
That depends what the fix was. We should test when the person appears in the new zone as compared to when the person's synchronizing screen goes away and they see themselves as zoned.
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Post by a4nic8er »

How about this.... zone up a tank from the UG at an OP under attack (with holy shelter on) and take so long to zone that you are face down eating dirt when you come out of sync. Wait there a while until the baddies move your corpse under the gogo so you can't see anything. Then as the 3rd layer is now down, tap out to UG of same OP and come out of sync dead at the bottom of the ladder.

Then there's the issue of the massive ****ing lag spikes that leave you hanging in the air as you run over hills/down stairs.
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Post by Dist »

At least they fixed the coasting vehicles thingie.....
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Post by Faid »

I love the safe zone in p1 now lol, I ran right through a group of monks standing at medi and didnt have to wonder whether any of them were gonna shoot at meh :P

Now I dont have to run back to an appy to log out :D
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Post by Bugs Gunny »

It bloody sucks right now to zone, plus during pvp you'll lag like hell due to all the extra position calculations being done.
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Post by Faid »

Bugs Gunny wrote:It bloody sucks right now to zone, plus during pvp you'll lag like hell due to all the extra position calculations being done.
Yeah I'm not happy with this either - You cant zone up from a UG with out being killed before you come out of sync. When you do come out of sync you lag so hard it's like watching a slide show of the battle right before you die.

*Patch 146 has totally fixed this problem :D Just tested zoning up from a ug and its like sex - Ohh sooo nice - Not much lag either*
Last edited by Faid on Thu Sep 08, 2005 9:45 am, edited 1 time in total.
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